Once again, the game is being developed by the fine, fine folks at Raven Software. The story this time? A new terrorist organization has developed a deadly virus, and is threatening to use it on innocent folks unless terms are met. The military and governments of the world may have plans, but you've been paid to get results. It's up to you and your team to save the world from the disasters the terrorists plan to inflict.
While the development team doesn't want to reveal too much about the plot at this point, the sequel will see the return of John Mullin, Madeline Taylor and Sam Gladstone from the first game. You will also see a progression of the story-based gameplay from the first Soldier of Fortune featuring even more surprises and twists.
The sequel also departs from the original by actually becoming more realistic, rather than vice versa. Kenn Hoekstra, Project Administrator on SoF2, made sure that we knew that all weapons in the sequel will be "real-world based, and specific to the region of the world you're operating in." Russian Soldiers will carry accurate weapons straight from the Jane's guides, says Hoekstra, and while you won't see brand names like Colt, you'll see official military designations for the weapons, such as the M1911 A1.
As for multiplayer, the last we talked to Raven, they only plan to release SoFII as a single-player title. While the team is including a random mission generator -- a cool new gameplay mode in of itself -- "the future of multiplayer will be decided in the future by Raven and Activision," said Hoekstra. "No decision has been made at this time to include it."
Look for even more on SoF2 next week because we'll be seeing it at E3.
-- IGN
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